A collection of my various thoughts and opinions that I have decided everyone cares about.
Published on March 20, 2009 By Warnstaff In Everything Else

I'm seeing a lot of threads about how Impulse is bad, is DRM, and most of it is, unfounded, untrue or based on speculation (notice I said most, there are some with legitimate technical issues). I happen to like Impulse, and with so very few threads supporting Impulse, I have created this one!

This is ALL based on MY personal experience.

I am a very cynical gamer with a general and well earned dislike of most of many game developers/publishers; but I'm getting ahead of myself. I like Impulse, and I like Stardock. I use Impulse a lot, and have more then a few games and some non-entertainment software on it.

Why I like it!

It's easy to use, it allows me to stay up to date without having to scour the net and not sometimes guess which patch number is correct when they are unclear. I can use Impulse to easily access and purchase all the software Stardock has available. Now, most importantly, though not directly related to Impulse, is the very good support Stardock provides. I've been gaming for just over 20 years now (I'm 22), and have never seen Stardock (and by extension the developers they work with like Ironclad) screw anyone over, and whenever I have needed help, they have been very quick and helpful with their responses; more then I can say for very nearly every other publisher/developer I've encountered.

 

DRM? I think not!

I have seen a great deal of compaining about how Impulse is DRM. It just so happens that I've been on the short end of many DRM systems, being denied access to the games I purchase because the DRM on them decided that buying a game was not enough to make it legitimate. I have NEVER, EVERY, encountered anything even remotely like this from Impulse, the old Stardock Central, or out of the box.

DRM, and copy protection I found is best described by the DRM article on Wikipedia (see link below) as "access control technologies used by publishers, copyright holders... to limit usage of digital media or devices. In contrast to copy protection, which only attempts to prohibit unauthorized copies of media or files, digital rights management enables the publisher to control what can and cannot be done with a single instance." Now I don't know about anyone else, but I have never been forced to limit what I can and cannot do with anything from Stardock/Stardock Central/Impulse.

http://en.wikipedia.org/wiki/Digital_rights_management

The closest that one can related Impulse to DRM would be a support filter. In order to update a game, one must register on this all-in-one tool. No legitmate serial, no updates, simple as that. Other companies of taken measures to filter support, but all others that I have seen are obnoxious, like requiring a picture of your game disk (I'm looking at you Homeworld!).

 

In conclusion, Impulse is easy to use, with many features, and is not copy protection/DRM.

Thus conludes my post on why Impulse is good.


Comments
on Mar 20, 2009

To borrow from Churchill: Impulse is the worst form of PC game content control, except for all the others. Absent truly DRM-free games (ie no restrictions on anything ) Impulse is about as good as it's going to get.

on Mar 20, 2009

I agree with you. I'm very satisfied with impulse, I like it and haven't got any problems or trouble with it.

 

Unlike I'm not going to get a game with steam, because it isn't software, it is a plague. Which is sad because i was really interested in Dawn of War 2, FEAR 2 and Empire: Total War.

Instead I tried the demo of Sins, bought it and I don't have regrets. 

on Mar 27, 2009

So do I. I don't understand why anyone would complain about it.

on Mar 27, 2009

Because it takes rights away from you, the customer, in some or another form. If it wouldn't, it'd not be riddled with obfuscation and encrpytion.

on Mar 27, 2009

Because it takes rights away from you

It surely takes some rights it but gives you others. For example, SD doesn't currently support second hand games (ie games whose serial id are already registred on Stardock servers with another e-mail). That can be seen as having taken the rights to resell the games. But in the same time, you have the rights to :

- break/lose your CD

- lose your serial Id

- change your computer

and still be able to download the registred game to play it. 

 

I guess it only depends about what kind of tradeoff you are ready to accept.

 

on Mar 27, 2009

Peace Phoenix

 

I guess it only depends about what kind of tradeoff you are ready to accept.

 

This is very true. Take for example American and German Road Rules.

American
             Just about anybody over the age of 16 can get a license
             Have very strict speed limits
German
             Very difficult to get a license (I know someone who has gotten both a CDL and a German license. He said the German license was harder to get)
             No speed limits on Autoban

on Mar 27, 2009

Glad to hear you guys like it! It will only continue to get better. Stay tuned...